top of page

Unsettled 

All these images will be replace by final project

What

Screenshot 2025-05-05 at 2.10.02 PM.png

Unsettled is an interactive feather installation that responds to motion. It explores the emotional and historical tensions surrounding the Spanish conquest of the Aztec Empire. Viewers are invited to engage physically and emotionally with the work, stepping into a space where history isn’t just remembered.

Mounted on a wooden canvas, the piece features suspended feathers arranged to echo the ceremonial regalia of Aztec culture. These feathers come to life through programmed movement when touched, creating a sense of presence and resistance. Rather than remaining a passive observer, the viewer becomes part of the artwork's living memory. Unsettled becomes a moment where the past reaches into the present, asking not to be forgotten.

Why

download.jpg
images.jpg

The idea for Unsettled came from a desire to explore how cultural memory lives on through material, motion, and presence. This project is rooted in the weight of colonial violence, not just as historical fact, but as something that continues to resonate in the present. I wanted to create an experience that doesn’t just tell viewers about the Spanish conquest of the Aztec Empire but asks them to feel its emotional residue through interaction.

Feathers became central to the project not just for their beauty but for their deep symbolism in Aztec culture. They represented power, divinity, and sacredness. By using real feathers and animating them through touch, the piece suggests that something holy has been disturbed, yet refuses to disappear. The way the feathers move, subtle, reactive, sometimes unpredictable, echoes the instability and unresolved nature of this history. It’s meant to feel like Quetzalcoatl, the feathered serpent god, is still present, resisting the silence of erasure.

This project also builds on ideas I explored in a previous work, European Mount, where I used motion and minimal material to suggest the remnants of a deity. With Unsettled, I’m expanding that approach, adding interactivity, and leaning more into the emotional atmosphere of the piece. It sits somewhere between memorial and protest, a way to make space for the sacred that colonial history tried to strip away.

Unsettled is built using a combination of traditional materials and interactive electronics. The foundation of the piece is a wooden canvas that hangs on the wall. From this surface, I’ve suspended bundles of feathers arranged in a pattern inspired by Aztec ceremonial dress. The feathers are connected to servo motors, which create subtle movements when the viewer interacts with the piece.

To detect interaction, I’m experimenting with both capacitive touch sensors and ultrasonic sensors. These sensors are wired to an Arduino, which I’m using to interpret touch input and trigger specific movement behaviors. I’m also integrating programmable LED strips to highlight motion and add emotional layers through color and light.

The programming is done through the Arduino IDE. Some motors will be hidden among the feathers, while others may be mounted to the frame depending on what works best for weight distribution and motion. I’ve already prototyped individual interactions and am currently refining how everything connects and responds together. Assembling the physical structure and testing motor strength has been one of the most challenging parts, but it's helping me understand how the piece will behave once fully installed.

My previous experience with motion-based sculpture, especially from European Mount, has shaped how I’m approaching this build. This time, I’m pushing further into how interactivity can evoke emotion, how a simple gesture like touching a feather can carry the weight of something much deeper.

How

In Progress

IMG_2524.jpg
Screenshot 2025-05-05 at 2.10.02 PM.png

Timeline

Spring Quarter Timeline (VIS 160A)
Week 3: April 14 (Proposal & Planning)
Deliverable: Final Project Proposal + Initial Timeline

Finalize concept, aesthetic direction, and core interactivity

Outline symbolic elements (feathers, deity representation, etc.)

Begin sourcing materials (wood, sensors, motors, feathers)​

Week 4: April 21 (Initial Prototyping & Layout)

Create rough layout for feather bundles and motor placements

Begin wiring diagram and sensor configuration tests

Prototype motor response using basic touch or ultrasonic input

Week 5: April 28 (Wiring & Single-System Testing)

Test single motor with one sensor and feather bundle

Explore light behavior using LED strips

Finalize feather types, quantities, and attachment strategy

Refine website (add process page and timeline)

Week 6: May 5 (Midterm Checkpoint)
Midterm Presentation – Working Prototype + Sketches

Present functioning motor + sensor demo

Share updated website and installation sketch

Confirm motor mounting strategies

KNOWN: Basic interactivity + LED behavior

UNKNOWN: Mechanical system/final layout

Week 7: May 12 (Multi-System Integration)

Begin integrating additional sensors and motors

Map sensor inputs to corresponding feather movements

Install RGB LED strips and test synchronized behaviors

Refine aesthetic flow and layout spacing

Week 8: May 19 (Physical Assembly Begins)
Deliverable: Mounted structure with partial interactivity

Begin mounting feathers and attaching sensors

Assemble and mount motors to wooden frame

Address light diffusion and touch responsiveness

Continue adding content to website (video, photos)

Week 9: May 26 (Final Build & Testing)

Complete full integration of sensors, motors, and LEDs

Debug interaction issues and finalize code behavior

Conduct 24-hour testing for consistency

Prepare final website updates and visual documentation

Week 10: June 2 (Final Presentation)
Deliverables: Fully Assembled & Functional Installation + Website

Refine all behaviors and structural balance

Complete website (concept, visuals, system overview, process)

Present project in exhibition-ready format

Summer Session Timeline (VIS 160B: June 30 – August 1)
Week 1: June 30 (System Revisions & Polishing)

Address structural flaws or interactivity issues from spring

Test and refine sensor sensitivity, motor torque, LED feedback

Strengthen feather suspension mechanics

Week 2: July 7 (Expanded Behavior & Final Logic)

Add layered behaviors (e.g., longer movement sequences or light fades)

Polish transition between motor states

Prepare text for final paper (introduction, methods, reflection)

Week 3: July 14 (Documentation & Accessibility)

Photograph final build in installation space

Record interaction video for website

Add accessibility features (alt text, high contrast design, etc.)

Continue final paper draft

Week 4: July 21 (Final Website & Paper)
Final Reflective Paper Due

Finalize all written sections of website

Submit full paper draft (conceptual context + technical explanation)

Upload walkthrough video and installation images

Week 5: July 28 (Final Submission)

Locked Website + Final Presentation

Submit finished project (website, paper, documentation)

Deliver final walkthrough of installation and interactivity

Reflect on process and publish

bottom of page